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NPC Generator

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Advanced [show]


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears a faded coat and loose pants complete with feathered hat. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Ozyman Hogcollar, Male Halfling Fighter 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Orc, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Beatrice Mitchell, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a brown tunic with red highlights, and long white pants that bunch up around her shoes. She wears her hair in dreadlocks. Her eyes are blue and beady.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A powerful slaver made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She now spends her time doing works of charity.

Motivation: She's in love; and expand her business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Has a crush. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Beatrice Mitchell, Female Human Rogue 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Adelard Thorpe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has chestnut hair. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 16th year, his parents were killed by a brigands raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and many brigands want him driven away

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Rich, Religious. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Adelard Thorpe, Male Human Paladin 11
Medium (6'5") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 103 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 13 (+1)18 (+4)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dentratha Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her crest is greying and her face has many wrinkles. Her ears are large.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Dentratha was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Doctor, but she got bored and became a Masseuse. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Dentratha Norixius, Female Dragonborn Monk 13
Medium (6'6") Dragonborn, Chaotic Good (CR 13)
Armor Class 12
Hit Points 40 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)15 (+2) 17 (+3)10 (+0)
Skills Stealth +6
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4

Possessions: 1000 gp. Moss agate (7 gp). Smoky quartz (80 gp). Blue quartz (7 gp). 1 Medium magic item.


Social Check DCs


Hadwisa Camden, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She is physically well-built. Her hair is long and golden with streaks of chestnut, and is pulled back with small grey clips. She has a tattooed face.

Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Hadwisa was left her father's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Bonds: Family, Military, Adventurer. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Hadwisa Camden, Female Human Rogue 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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