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NPC Generator

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Advanced [show]


Gale Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a long, pastel, dusty cloak. She wears a colorful flower in her orange fur. She has gleaming, smiling copper eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the south. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 5 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new body guard responsibilities is difficult

Ideals: Optimist, Philantrophist, Fighting. Bonds: Attractive, Immigrant, Job. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Gale Paws, Female Tabaxi Expert 6
Medium (5'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Aust Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. His red hair is knotted and matted. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Armorer, Aust learned a great deal about his mother's area of expertise. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has a crush on the local Knight; and an old rival family wants him found

Ideals: Persistence. Bonds: Job, Rich, Family, Has a crush. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Aust Ilphelkiir, Male Elf Warlock 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ar-Baruk Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a white suit, pastel shirt, and green tie. He has a long blonde beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ar-Baruk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ar-Baruk. He has recently gotten a pet goose that steals things from people.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a layabout and was forced into it by his family

Ideals: Gifted, Logical. Bonds: Poor, Criminal record, Family. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Ar-Baruk Dalton, Male Half-Orc Rogue 13
Medium (6'5") Half-Orc, Lawful Evil (CR 13)
Armor Class 13
Hit Points 82 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)10 (+0) 10 (+0)7 (-2)
Skills Athletics +7, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +4

Possessions: 600 pp. Jeweled gold crown (5000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He keeps his chestnut hair in a pixie cut. He has several tiny sapphire earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Himo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Persistence, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Himo Teinithra, Male Elf Paladin 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Dazzazn Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His crest is gold and curly. His gold eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Persistence. Bonds: Rich, Criminal record, Religious, Adventurer, Has a crush. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Dazzazn Hshhsstoroth, Male Dragonborn Cleric 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Athletics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).


Social Check DCs

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