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NPC Generator

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Advanced [show]


Ralf Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Brewer business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Brewer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To prove his worth to the world; and to be a carter again

Ideals: Athletic, Impeccable, Logical. Flaws: PTSD, Impulsive. Bonds: Job. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Floshem, Male Half-Elf Adept 7
Medium (5'5") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)12 (+1) 8 (-1)17 (+3)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100000 cp. Obsidian (15 gp). Jade (90 gp).


Social Check DCs


Maagog Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has wavy rusty crest. He has gleaming, smiling gold eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful necromancer made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Body Guard.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Nature, Mentor, Job. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Maagog Yarjerit, Male Dragonborn Adept 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Marlee, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Butcher uniform. Her chestnut hair is wavy and long. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Hedonist, Insane. Bonds: Job, Slave. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oriel Marlee, Female Human Monk 11
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Medicine +5, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp. Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Eleanor Abram, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a simple grey robe with brown stripes complete with hood, she is not a threatening figure. Her auburn hair is slicked back into a classic pompadour. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: When she was but 6 years old her parents immigrated from the north. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She left for the north, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and retire the richest woman in the north

Ideals: Artistic, Entrepeneur. Flaws: Emotional. Bonds: Family, Immigrant. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Eleanor Abram, Female Human Expert 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 15 (+2)7 (-2)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. Pink pearl (130 gp). 3 Antitoxin.


Social Check DCs


Shifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Mercenary. His fur is short and beige. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and to reunite with his old friends

Ideals: Fighting. Bonds: Job, Adventurer, Mentor, Family. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Shifting In the Storm, Male Tabaxi Barbarian 17
Medium (6'2") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 146 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Perception +6, Performance +8
Senses Passive Perception 18
Languages Common, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2

Possessions: 9000 gp. Silver ewer (70 gp). A delicate brass dragon egg (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A delicate silver chain set with a tourmaline (70 gp). Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (2400 gp). Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Cloth of gold vestments (110 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (110 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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