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NPC Generator

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Advanced [show]


Suhnae Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and dresses well, typically a more casual-formal manner. His left leg appears badly burned and disfigured. His golden hair and beard is wavy and long. He has gray eyes and a yellow hat with a brown feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a island tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and wants his loneliness to end

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Suhnae Meliamne, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1 Minor magic item.


Social Check DCs


Elaim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light grey in addition to tight pants. His golden hair is singed and shortened. His thin eyebrows rest above his beady blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Mason in town.

History: Born in the west to a Mason, Elaim learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he wants revenge against orcs

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Elaim Holderhek, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Adrik grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Adrik Daraln, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 210 gp.


Social Check DCs


Tethren Harm, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He has styled his white hair well, parting it to the left. His black eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, PTSD, Insomniac. Bonds: Job. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Tethren Harm, Male Tiefling Adept 4
Medium (5'1") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 47000 sp.


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is black and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful brothel owner made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Criminal record. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Solomon Marley, Male Human Warrior 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 8
Hit Points 124 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 18 (+4)14 (+2) 15 (+2)10 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +1 / 3d8-3, Ranged +2 / 3d8-2, Grapple -2

Possessions: 240 pp. Rhodochrosite (4 gp). Tourmaline (140 gp). Alexandrite (1100 gp). Tiger eye turquoise (4 gp). Alexandrite (1100 gp). Fiery yellow corundum (1000 gp). Peridot (50 gp). Smoky quartz (50 gp). Golden yellow topaz (1100 gp).


Social Check DCs

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