Gilbert Mori, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and golden. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp.
Melissa Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears an entirely yellow suit with grey socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her hair is long and white with streaks of golden, and is pulled back with small yellow clips. She has brown eyes and a yellow hat with a grey feather.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC; and balancing her hectic life and new spice merchant responsibilities is difficult
Ideals: Disciplined, Logical, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. Black star sapphire (800 gp). Moonstone (60 gp). Rhodochrosite (14 gp).
Rose Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her auburn hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by brigands. Rose was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
Nija Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, green, dusty cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She has wavy red hair. She wears round tiny glasses practically rammed into her face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Nija lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Tailor, but she was a colossal failure. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.
Motivation: She feels the way she acts is they only way to get by in the world; and she is terrified, and will act out of fear
Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Family, Job. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 600 gp. Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item.
Tippletoe Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair is lengthy and is close to two feet long. This hazel eyed westerner is not easily forgotten.
Personality: Prone to second guessing herself, she comes off as nervous. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised in a island tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
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