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NPC Generator

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Advanced [show]


Baelitae Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Sporting a silver mohawk this woman's hair draws a lot of attention. Her green unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a poor family in the city she treasured whatever gifts she got. Baelitae was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Baelitae decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Criminal record, Poor. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Baelitae Remein, Female Half-Elf Aristocrat 7
Medium (5'2") Half-Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item.


Social Check DCs


Whurbin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His blonde hair is cut short. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hasn't been sleeping well lately.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, Family. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Whurbin Trueblood, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'0" and prefers to wear flannel. His left leg appears badly burned and disfigured. He has moderate length black fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Guard in town.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Three was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Ugly. Bonds: Job, Military. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Three Timber, Male Tabaxi Expert 4
Medium (5'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Driindar Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears a simple green robe with violet stripes complete with hood. She sports a flattop crest cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Driindar hails from a village terrorized by gnolls. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and she's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Driindar Ebynichtomonis, Female Dragonborn Warlock 10
Medium (6'2") Dragonborn, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Deception +6, Survival +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 110 pp.


Social Check DCs


Veit Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Cook uniform. He keeps his black hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Mundane. Bonds: Job, Poor, In love. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Veit Bofdann, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 270 gp. 2 Alchemist’s fire.


Social Check DCs

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