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NPC Generator

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Advanced [show]


Vilberg Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has golden hair. His fierce brown eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Vilberg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He feels threatened by others.

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Vilberg Hadley, Male Half-Orc Expert 17
Medium (6'0") Half-Orc, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 40 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 8 (-1)7 (-2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: 11000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Salasar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His green crest is still thick. His gold eyes peer out from beneath his top green hat.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. In his 15th year, his parents were killed by a dire rats raid, leaving Salasar alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Disease. Bonds: Enemies, Criminal record, Job. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Salasar Qyxpahrgh, Male Dragonborn Wizard 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Chrysoprase (30 gp). Red spinel (160 gp). Jet (160 gp).


Social Check DCs


Naeris Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his white hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Painter.

Motivation: He is content; and sabotage a competitor

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naeris Galanodel, Male Elf Sorcerer 6
Medium (5'5") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)8 (-1) 15 (+2)14 (+2)
Skills Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is red and curly. His eyes, though not visible through his cowl, are white.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Impulsive, Disease. Bonds: Guardian. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Cimer Destiny, Male Tiefling Fighter 1
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Coral (70 gp).


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is white, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Godfrey Staurheim, Male Human Rogue 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 7
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +0 / 2d10-3, Grapple +3

Possessions: 40 pp.


Social Check DCs

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