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NPC Generator

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Hogar Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is short and auburn. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Hogar will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Extrovert. Bonds: Rich, Nature, Military. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Hogar Enfield, Male Half-Orc Warlock 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Athletics +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Chalcedony (70 gp).


Social Check DCs


Ida Wesley, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly clubs and warhammers. She has dyed her greying golden hair a little too much giving a sharp golden color. She wears round tiny glasses practically rammed into her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Ida lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise her children well; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Fighting. Bonds: Poor, Criminal record, Attractive, Family. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Ida Wesley, Female Human Rogue 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Varis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large blue jacket. His silver hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Bookbinder, who enjoyed hunting, Varis was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Varis took refuge in the old dungeon and found the beat up trident and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting. Flaws: Terse. Bonds: Nature, Adventurer, Job. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Varis Floshem, Male Elf Wizard 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. Eye agate (5 gp). Peridot (40 gp). White pearl (90 gp).


Social Check DCs


Fragrant Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with yellow pants, and carries greatswords. His beige fur is lengthy and is close to two feet long. He has green eyes and a brown hat with a yellow feather.

Personality: This man loves writing and to teach people writing more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Fragrant was raised in a hard working conservative environment. After coming to the age of reason, Fragrant took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Artistic, Gifted. Bonds: Religious, Job. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Fragrant Blossom, Male Tabaxi Warlock 10
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills History +5, Medicine +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 2100 gp. Moonstone (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paelias Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Elven conditions. He then took over the family business and is one of the better Tanner for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to tiefling people

Ideals: Fighting. Flaws: Racist. Bonds: Job, Enemies, Religious. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Paelias Suithrasas, Male Elf Warlock 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)13 (+1) 8 (-1)14 (+2)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1300 sp.


Social Check DCs

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