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NPC Generator

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Advanced [show]


Henry Reid, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He got into the Assassin business at a young age. He was an apprentice working in his father's forge. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To be a Animal Trainer again; and expand his business

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Henry Reid, Male Human Expert 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Aquan, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Rhodochrosite (13 gp). Chalcedony (30 gp).


Social Check DCs


Cora Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears silk and lounges about seductively. Her brown hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Cora Goodearth, Female Halfling Barbarian 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Cloak Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She keeps her red fur in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Born in the south to a Armorer, Cloak learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now spends her time doing works of charity.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Persistence, Philantrophist. Bonds: Attractive, Job, Criminal record. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Cloak Candle, Female Tabaxi Fighter 9
Medium (5'9") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 13 (+1)19 (+4)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. Deep blue spinel (800 gp). Aquamarine (800 gp). Iolite (30 gp). Red spinel (40 gp). Malachite (6 gp). Aquamarine (800 gp).


Social Check DCs


Art Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears brown painted combat armor at almost all times, and sports empty pouches on her belt. Her white fur is still thick. Her eyes are copper and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy and tries to find solutions quickly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted martial powers by her dying brother.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed, Lazy. Bonds: Military. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Art Of Ale, Female Tabaxi Barbarian 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is brown, silky, and of moderate length. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Pelt was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and to be a laborer again

Ideals: Optimist. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Pelt In the Wind, Male Tabaxi Warlock 6
Medium (6'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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