Nella Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and very much looks the part of a Miner. She wears her hair in dreadlocks. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.
History: Born in the west to a Miner, Nella learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Miner. She has drifted from career to career and currently works as a Miner.
Motivation: Wants to work out more often; and she is unsatisfied with her job
Ideals: Athletic, Passionate, Philantrophist. Bonds: Job, Attractive. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 5 (-3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 70 gp.
Vani Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She has the majority of her body covered in plate. Her feathered hat is riddled with cuts and holes. She has gray eyes and a white hat with a yellow feather.
Personality: She can speak with the recently deceased. As long as the job gets done she does not care how it got done.
History: Vani lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Ruler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted arcane powers by her dying sister.
Motivation: To reunite with her absent father; and marry her sister to traveling adventurers
Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 85 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Jasper (70 gp). Hematite (10 gp).
Mardnab Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and dresses well, typically a more casual-formal manner. Her left hand appears badly burned and disfigured. Her long white hair is drawn into a two foot long braid. Her eyes are hazel and catlike.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Mardnab was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Mardnab's father didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 99 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 | 2 |
Possessions: 210 pp. Sardonyx (20 gp). Violet garnet (300 gp). Malachite (15 gp). White opal (900 gp).
Rangrim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His white hair is thinning but still full. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Rangrim studied abroad. After coming to the age of reason, Rangrim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He seems to be bored by most things; and he is content
Ideals: Optimist, Gifted, Entrepeneur. Flaws: Shy, Mundane. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
Nurkara Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she dresses in collared shirts and wears a proper scarf over her head, and is pretty ugly. Her silver hair is smooth and relatively long. She has gray eyes.
Personality: This woman loves music and to teach people music more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Mortician but believes her peers are too gung-ho.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother.
Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!