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Advanced [show]


Aldous Dalton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a Stetson hat to cover his moderate length auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Aldous was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Immigrant, Family, Rich. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Aldous Dalton, Male Human Aristocrat 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 40 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Morana Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Her silver hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are gray and catlike.

Personality: She likes to make people angry or surprised. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Morana was born with her mother's beautiful face. Morana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Morana Deepdelver, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)17 (+3) 14 (+2)9 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Sweet Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has styled her white fur well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Sweet grew up listening to her father's many stories. In her 13th year, her parents were killed by a illithids raid, leaving Sweet alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants revenge against illithids; and money/treasure

Ideals: Gifted. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Sweet Wind, Female Tabaxi Rogue 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Deception +3, History +6
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lavinia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. Her skin is fair and her fingers are delicate and long. Her silver hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She feeds upon the attention of others.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 15 years.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Gifted. Bonds: Job, Attractive, Criminal record. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lavinia Underfoot, Female Halfling Sorcerer 11
Small (2'8") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 70 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2300 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Sekhmet Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. Her red hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: The child of a Ploughman, who enjoyed hunting, Sekhmet was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Ugly, Depressed, Fearful. Bonds: Nature, Adventurer. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sekhmet Dodge, Female Tiefling Warrior 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 81 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 17 (+3)19 (+4)
Skills Arcana +5, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 110 pp. A roughly beaten golden orb (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Gold and ruby ring (3000 gp).


Social Check DCs

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