Gardain Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Carter, but he was a colossal failure. He has worked as a Barber like his mother before him.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Job. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 800 gp. Rhodochrosite (6 gp). Amethyst (60 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp).
Aelar Goltorah, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He has wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aelar took refuge in the ruined castle and found the beat up bow and armor he uses now. He has drifted from career to career and currently works as a Barkeep.
Motivation: He's in love.
Flaws: Ugly. Bonds: Enemies, Has a crush, Nature, Job. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points -1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 5 (-3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Vondal Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His silver hair is braided into rings. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Fisher and found it very stressful. He then took over the family business and is one of the better Fisher for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a layabout again
Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 25 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Draconic, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Citrine (80 gp). Blue quartz (15 gp). Coral (100 gp). Deep blue spinel (1300 gp). Blue quartz (15 gp). Coral (100 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. His white hair is singed and shortened. His eyes are hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Heward took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 77 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 pp. 1 Minor magic item.
Aline Thackeray, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. She keeps her silver hair in a pixie cut. She has several tiny sapphire earrings on each ear.
Personality: She is calm most of the time but flees social interaction. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Shy, Antagonistic. Bonds: Rich, Military. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 2000 cp. 1 Darkwood Buckler.
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