Armara Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Map Maker does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is lengthy. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Map Maker in town.
History: Born in the south to a Map Maker, Armara learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Fighting. Bonds: Job, Attractive. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Virra Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. She keeps her long white hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has all her life been fascinated with painting.
History: From birth she was tutored by a cruel and relentless mentor. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has never given up on her painting dream.
Motivation: Gnomish compassion.
Ideals: Artistic. Flaws: Insane, Sensitive, Racist. Bonds: Mentor. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
Gorga Wellington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a longsword on her belt. She carries a battered greataxe and tarnished longsword as well. She has blonde hair. This gray eyed northerner is not easily forgotten.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her youth she was a Architect, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Fighting, Logical. Flaws: Ugly, PTSD. Bonds: Slave. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 5 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 5 (-3) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with violet colored cloaks and clothing, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Heward was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Philantrophist, Artistic. Bonds: Religious, Family, Job. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Goblin, Aquan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 230 gp.
Kelter Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His hair is long and brown with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. He has blue eyes and a red hat with a green feather.
Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Kelter was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Halfling conditions. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and retire the richest man in the north
Ideals: Entrepeneur, Philantrophist. Flaws: Shy, Racist, Fearful. Bonds: Attractive. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!