Ida Petrie, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet collared shirt and blue skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She carries a battered quarterstaff and tarnished bow as well. Her golden hair is thinning but still full. Her blue eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic woman, Ida's first love is herself. Her second love is also herself. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her father raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Justice, Entrepeneur. Bonds: Nature. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 140 gp. Moss agate (15 gp).
Fallond Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered black stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His red hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Fallond isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Fallond studied abroad. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable, Gifted. Bonds: Has a crush, Adventurer. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Sumnes Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her skin is fair and her fingers are delicate and long. Her red hair is cut short. This violet eyed southerner is not easily forgotten.
Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.
History: The child of a Guard, who enjoyed hunting, Sumnes was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sumnes took refuge in the large cave and found the beat up flail and armor she uses now. She was granted druidic powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world
Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Nature, Military. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 14)
Armor Class 9
Hit Points 40 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling, Goblin
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 1000 gp. Black pearl (700 gp). Obsidian (5 gp). Coral (110 gp). Rock crystal (40 gp). Emerald (1100 gp). Red spinel (110 gp). Amber (110 gp). Silver pearl (110 gp). Star rose quartz (40 gp). Eye agate (5 gp).
Marbas Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears a broad hat to cover his moderate length brown hair. His black eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Professionalism, Logical. Flaws: Shy, Mundane. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 3 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. Chrysoprase (70 gp). Iolite (70 gp). Golden yellow topaz (200 gp).
Erdan Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with small hat. He has wavy brown hair. He has a dull look in his green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and to reunite with his old friends
Flaws: Disease, Depressed. Bonds: Attractive, Adventurer, Religious. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2700 sp.
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Their contribution stands as a beacon of hope for all adventurers!