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NPC Generator

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Advanced [show]


Thamior Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. He wears his hair in dreadlocks. His blue eyes peer out from beneath his top yellow hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Barrister, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Flaws: Depressed, Impulsive. Bonds: Attractive, Rich, Family. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Thamior Heiser, Male Half-Elf Commoner 3
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Solid gold idol (700 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Azzakh Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His bronze crest is matted, messy, and big. His red eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: The child of a Animal Trainer, who enjoyed hunting, Azzakh was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 2 years.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Azzakh Tiammanthyllish, Male Dragonborn Bard 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp.


Social Check DCs


Baggi Richie, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, wearing white shirts, loose pants, and blazers most of the time. Her blonde hair is lengthy. Her eyes, though not visible through her cowl, are gray.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a wizard, Baggi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing her hectic life and new fisher responsibilities is difficult

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Baggi Richie, Female Half-Orc Rogue 6
Medium (4'10") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Violet garnet (600 gp). Brown-green garnet (150 gp).


Social Check DCs


Akra Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears silk and lounges about seductively. She keeps her copper crest in a pixie cut. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy, self-centered, vain, and jealous.

History: Her mother raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 13 years.

Motivation: Wants to work out more often; and she loathes her own lifestyle

Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Akra Linxakasendalor, Female Dragonborn Monk 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 6 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)8 (-1) 18 (+4)9 (-1)
Skills Deception +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright tan suits and hats. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Quarion took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: To reunite with his old friends; and a strong sense of loyalty to tabaxi people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Criminal record, Adventurer. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Quarion Aloro, Male Elf Aristocrat 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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