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NPC Generator

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Advanced [show]


Adelaide Franklin, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a faded coat and loose pants complete with small hat. Her whole body is exceptionally muscular. She has a very tight haircut. She has a dull look in her violet eyes.

Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of southern immigrants she idolized her mother. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelaide Franklin, Female Half-Elf Monk 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Arannis Aloro, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this eastern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His eyes are hazel and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and retire the richest man in the east

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Arannis Aloro, Male Elf Druid 8
Medium (4'9") Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 23 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 4 (-3)11 (+0) 9 (-1)15 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and white. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jo is combative with any and all who dare try her patience in the slightest.

History: Born in the south to a Shoemaker, Jo learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jo took refuge in the large cave and found the beat up kukri and armor she uses now. She has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a map maker again

Ideals: Optimist, Justice. Bonds: Attractive, Job, Nature. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Jo Shadowquick, Female Halfling Expert 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Deep green spinel (160 gp). Tiger eye turquoise (10 gp). Onyx (30 gp).


Social Check DCs


Burana Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a green armored body suit, with a simple blue line shooting up and back down. Her blue crest is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She comes from a rich southern family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Burana Mohradyllion, Female Dragonborn Druid 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 90 gp. 4 Antitoxin.


Social Check DCs


Ownka Bristol, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and she has a crush on the local adventurer

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Ownka Bristol, Female Half-Orc Warrior 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 100 pp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs

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