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NPC Generator

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Advanced [show]


Creega Braxton, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Creega lived on a farm with her father, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and doesn't want to be a assassin and was forced into it by her family

Flaws: Addict, Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Creega Braxton, Female Half-Orc Barbarian 8
Medium (5'1") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 88 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. He is physically well-built. He keeps his black fur in a pixie cut. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Dilettante in town.

History: He was born on a small isolated farm. A freak accident while working with his Miner father left him crippled. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Joker. Flaws: Disease, Fearful. Bonds: Rich, Job, Nature. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Three Peak, Male Tabaxi Barbarian 15
Medium (6'9") Tabaxi, Neutral Good (CR 15)
Armor Class 10
Hit Points 179 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)9 (-1) 10 (+0)13 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0

Possessions: Sapphire pendant on gold chain (1900 gp). Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (900 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Norman Staurheim, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His brown hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Stylist, his father struggled to pay the bills. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature, Family. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Staurheim, Male Human Barbarian 9
Medium (6'2") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 63 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1700 gp. Golden yellow topaz (800 gp). Zircon (50 gp). Chrysoprase (50 gp). Amethyst (120 gp). Coral (120 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shava Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a top hat to hide her balding. She has gleaming, smiling violet eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is harsh and unforgiving.

History: Born to a pair of adventurers, Shava grew up listening to her father's many stories. Through the years after Shava was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Shava's father didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Engraver they were divorced and she won custody of their son. She worked as a Interpreter, and she later adopted a second son.

Motivation: She'd like to take her coworkers down a peg; and to reunite with her absent father

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family, Job. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Shava Xiloscient, Female Elf Aristocrat 8
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 3 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 3 (-4)10 (+0) 15 (+2)16 (+3)
Skills History +3, Performance +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 140 pp.


Social Check DCs


Phelaia Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her small hat is riddled with cuts and holes. Her red eyes are slightly larger than normal.

Personality: She has a massive crush on the younger sibling of the Animal Trainer who has hired her part-time. She is harsh and unforgiving.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Phelaia was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Phelaia's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a crush on the local Servant; and she's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Phelaia Bitter, Female Tiefling Paladin 8
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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