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Advanced [show]


Kiirith Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. He has silver crest. He has gold eyes and a black hat with a grey feather.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Kiirith grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Ideals: Artistic, Gifted. Bonds: Has a crush, Adventurer. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Kiirith Yarjerit, Male Dragonborn Commoner 5
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mamnen Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black trousers with brown and violet striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He has no hair. His black eyes peer out from beneath his broad black hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Bowyer again.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Mamnen Cacophony, Male Tiefling Sorcerer 6
Medium (5'3") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp. Malachite (11 gp). Deep blue spinel (700 gp). Red spinel (40 gp).


Social Check DCs


Flame Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. Her fur is red and curly. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Flame was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has dedicated herself to building a better kind of golem.

Motivation: Expand her business; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Debt, Job. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Flame Grass, Female Tabaxi Ranger 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp.


Social Check DCs


Abalaba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is lengthy. Her eyes are likewise green.

Personality: She loves telling others what to do and how they should feel about things. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born on a small isolated farm. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Nature, Criminal record. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Abalaba Wildwander, Female Gnome Fighter 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 105 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +6, Religion +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 1000 gp. Blue quartz (9 gp). Lapis lazuli (9 gp). Jasper (40 gp). Golden yellow topaz (400 gp). White pearl (60 gp). Peridot (40 gp). Lapis lazuli (9 gp). 1 Medium magic item.


Social Check DCs


Helen Reed, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a brown Stetson hat and brown clothes. Her silver hair has been sun bleached extensively. She has green eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of drow once and for all.

History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Philantrophist. Bonds: Enemies, Mentor, Rich. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Helen Reed, Female Human Commoner 8
Medium (5'1") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp. Deep green spinel (140 gp). Deep green spinel (140 gp). Deep green spinel (140 gp). Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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