Beiro Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a large violet jacket. His red hair is styled in orderly dreadlocks. He has several tiny topaz earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born at the edge of vast desert. After coming to the age of reason, Beiro took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Attractive, Rich, Nature. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 113 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 4000 gp. Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (700 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item.
Caramip Reese, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her white robe. She carries with her a set of bows on her belt, each one with a sapphire on the hilt. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Caramip lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Detective they were divorced and she won custody of their son. She worked as a Butcher, and she later adopted a second son.
Motivation: To clean up the streets; and find a way to reverse the transformation of her sister
Ideals: Fighting. Flaws: Insomniac. Bonds: Guardian, Rich, Family. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 91 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 5000 gp. Silver pearl (50 gp). Rose (70 gp). Zircon (70 gp). Moonstone (70 gp). Golden pearl (50 gp). Azurite (12 gp). Red-brown spinel (50 gp). Freshwater pearl (12 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drusilia Eathalena, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her hair is short and black. Her eyes are blue.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not trust anyone and sleeps with one eye open.
History: She was born in the south, but her parents moved at a very young age to the north. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drusilia took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the south; and to get a good night's sleep
Ideals: Passionate, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Nature. Occupation: Assassin
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Silk rope. 1 Healer’s kit.
Dench Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He is portly but not overly obese. He has a very tight haircut. He has brown eyes.
Personality: Calm and collected, he is a well trained Sculptor. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is a Slaad in disguise. Dench liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dench was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Revenge.
Bonds: Job, Adventurer, Nature, Enemies. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 14
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 10000 sp.
Syllin Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: A 5'3" western woman, she is generally well dressed albeit a few years behind the times. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.
History: Syllin lived on a farm with her father, near the main road leading to a nearby town. While studying, she fell in love. They married and had a daughter. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, In love. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 74 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +7
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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