Gerbo Reese, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears rags and sports a simple walking cane. His blonde hair is lengthy. His eyes are likewise blue.
Personality: He has always had a great fascination with Tiefling culture. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: Tiefling compassion; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Immigrant. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 60 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 700 gp. Star ruby (500 gp). White pearl (120 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Kadana Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her scarlet crest up. Her eyes are likewise red.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with a lost civilization.
History: Kadana hails from a village terrorized by gnolls. Cursed with a spirit at a very young age, Kadana has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Adventurer, Enemies. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Aquamarine (1600 gp). Deep blue spinel (1600 gp). Sardonyx (80 gp). Obsidian (7 gp).
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His black hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Taklinn reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Military. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Breastplate.
Gaaki York, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'11" southern woman, she dresses like a well dressed Barkeep does. Her blonde hair is still thick. She has gray eyes.
Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has set out to sabotage the competition.
Motivation: A deep hatred of drow.
Flaws: Shy. Bonds: Job, Immigrant, Religious, Enemies. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1200 gp. Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dariff Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is an epitome of beauty. She keeps her long silver hair kept up in a rat tail. She wears large thick round spectacles.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born in a small desert village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Family, Nature. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. Jet (50 gp).
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