Ulla Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. Her hair is chestnut and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small desert village. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic. Flaws: Terse, Addict. Bonds: Rich, Adventurer, Nature. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Deep green spinel (160 gp).
Aym Knack, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is renowned for her bright black dresses and hats. Her silver hair is slicked back into a classic pompadour. Her eyes are likewise white. Her teeth are white and perfect.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Aym studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs; and marry her brother to traveling adventurers
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Family, Religious. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Celestial, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Old masterpiece painting (2200 gp).
Bertram Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He wears a Stetson hat to cover his moderate length golden hair. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Tailor.
Motivation: To share knowledge with the world; and halfling compassion
Ideals: Joker, Logical. Bonds: Attractive, Poor. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp. Obsidian (11 gp).
Kathra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She carries a battered lance and tarnished longbow as well. Her chestnut hair is unkempt and raggedy. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Kathra was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kathra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her brother; and to reunite with her absent mother
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Family. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 67 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: Just what you see.
Kildrak Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear grey pants and tee shirts. His auburn hair is unkempt and raggedy. His gray eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: Kildrak was born the youngest of three triplets. A freak accident while working with his Sellsword mother left him crippled. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers; and regain custody of his son
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
