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Advanced [show]


Osco Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his longbow ready. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He has always had a great fascination with Elven culture. He believes the world needs to unite to get rid of giants once and for all.

History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against giants; and he is greedy

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Enemies, Religious. Occupation: Banker

Voice: Whispers

Attributes [hide]

Osco Smoothhands, Male Halfling Rogue 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 500 sp.


Social Check DCs


Thamuz Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky green painted plate armor, and a wedding ring on his left hand. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. As long as the job gets done he does not care how it got done.

History: Born in the north to a Dyer, Thamuz learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He became a Dyer soon after.

Motivation: Wishes to resurrect an old love.

Ideals: Pacifist, Professionalism, Fighting. Bonds: In love, Job. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Thamuz Pursuit, Male Tiefling Commoner 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)8 (-1) 10 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown fur in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Sun never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, In love. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Sun Shoe, Male Tabaxi Barbarian 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. 1 Disguise kit.


Social Check DCs


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses in tan turtlenecks beneath a black coat with grey slacks. She is muscular with a powerful set of arms. Her head has been shaved. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She does not believe in betrayal or weakness as things to be tolerated. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Tenena was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Tenena Bafflestone, Female Gnome Fighter 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 7 (-2)14 (+2)
Skills Medicine +0, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Nuraval Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has moderate length auburn hair. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Nuraval Thrahak, Male Dwarf Sorcerer 6
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 15 (+2)8 (-1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 10 pp. Azurite (11 gp). Iolite (40 gp).


Social Check DCs

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