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Advanced [show]


Traubon Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His black hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Nature, Job. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Traubon Aranore, Male Dwarf Barbarian 8
Medium (3'11") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 98 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 9 (-1)8 (-1)
Skills Arcana +5, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 500 gp. Blue quartz (5 gp). Blue star sapphire (400 gp).


Social Check DCs


Fonkin Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'5" and is generally well dressed albeit a few years behind the times. With bright blonde hair and a scraggly beard. He has blue eyes and a tan hat with a brown feather.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fonkin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fonkin. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Opinionated. Bonds: Attractive, Adventurer, Mentor, Criminal record. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Fonkin Maekkelferce, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 20 (+5)13 (+1) 8 (-1)12 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Koeth Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. His red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark

Flaws: Insomniac. Bonds: Guardian, Adventurer, Criminal record, Immigrant. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Koeth Meliamne, Male Half-Elf Monk 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 15 (+2)8 (-1)
Skills Insight +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Red spinel (90 gp). Pink pearl (90 gp). Blue sapphire (1200 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Yardley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His blonde hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. Miles was born on a far western island where he grew up under the tutelage of his father, an expert Assassin. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Miles Yardley, Male Human Warlock 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 500 sp.


Social Check DCs


Arara Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Nothing but the best is good enough for her; and she uses money and sex appeal to get what she needs

Ideals: Impeccable, Artistic. Bonds: Rich, Attractive. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Arara Goltorah, Female Elf Aristocrat 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)7 (-2) 12 (+1)13 (+1)
Skills Arcana +0, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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