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Advanced [show]


Varg Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Flaws: Disease. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Varg Digby, Male Half-Orc Barbarian 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 7
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +3, Stealth +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kelter Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Kelter and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Slave. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Kelter Bigheart, Male Halfling Adept 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)9 (-1) 9 (-1)7 (-2)
Skills Intimidation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red-brown spinel (50 gp).


Social Check DCs


Diesa Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a lot of dark rich colors, with gold accents. She sports golden long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Diesa Trueanvil, Female Dwarf Warlock 7
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)5 (-3) 7 (-2)11 (+0)
Skills Insight +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 gp. Rose (30 gp). Black star sapphire (400 gp). Aquamarine (300 gp).


Social Check DCs


Veloptima Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman has the majority of her body covered in plate. She is bald on top and has large blonde tufts of hair around her ears. This violet eyed northerner is not easily forgotten.

Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born a particularly ugly child, much to the horror of her parents. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: She desires power and/or immortality; and she's looking for her big break

Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Veloptima Pingun, Female Gnome Monk 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 6 (-2)11 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Percival Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and his gloved hand is found clutching a shield. He wears his auburn hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. Percival was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Bonds: Religious, Immigrant, Adventurer. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Percival Flows, Male Half-Elf Barbarian 4
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 37000 sp. 2 Tanglefoot bags. 3 Antitoxin. 3 Acid flasks.


Social Check DCs

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