Godfrey Atterton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries greatswords. He sports a long silver beard, and similarly colored long hair. His half smiles and green eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Architect. Flattery will make him almost putty in your hands.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 900 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
Mardnab Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered hand crossbow and tarnished trident as well. She has done her best to style her silver hair to look like a famous performer. Her blue eyes have a joyful gleam in them most of the time.
Personality: Mardnab is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Mardnab lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Entrepeneur, Fighting, Extrovert, Optimist. Bonds: In love. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Harvest Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her white fur is still thick. Her eyes are a pleasant amber.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and she wants revenge against brigands
Flaws: Racist. Bonds: Attractive, Enemies, Mentor, Religious. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1400 gp. Lapis lazuli (15 gp). Golden pearl (70 gp). Deep blue spinel (1100 gp). Lapis lazuli (15 gp). Fire opal (1100 gp). Onyx (60 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long golden hair kept up in a rat tail. He has a dull look in his gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy, Ugly. Bonds: Adventurer, Poor, Religious. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 10 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 60 pp.
Wymar Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. With bright black hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Criminal record, Adventurer. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 1000 gp. Blue sapphire (1200 gp). Fiery yellow corundum (1200 gp). Peridot (50 gp). Iolite (50 gp). Rose (50 gp). Black pearl (300 gp). Carnelian (50 gp). Amber (120 gp). Coral (120 gp). Golden yellow topaz (300 gp). Eye agate (5 gp). Red-brown spinel (120 gp). 1 Medium magic item.
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