Adran Hanali, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Carter, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He got into the Carter business at a young age. His childhood dream was to be a Fletcher, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Criminal record. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Rohesia Wordsworth, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown costume with the symbols of death on her torso. She has done her best to style her white hair to look like a famous performer. Her blue unseeing eyes seem to look past you.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.
History: Rohesia was born in the west. At a young age she loved to build and create. A freak accident while working with her Mortician father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Find a way to reverse the transformation of her sister; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Disease, Shy, Lazy. Occupation: Bellfounder
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Fonkin Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears skinny pants and wears a tan and grey robe with the hood down. His hair is short and chestnut. His skin is flawless and his brown eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Fonkin was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his sister to traveling adventurers.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Family. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 4 (-3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 29000 sp. Citrine (50 gp). 1 Masterwork Uncommon Weapon.
Pyntle Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears light armors faded through time and improper care. Her silver hair is matted, messy, and big. She wears a mask on her face.
Personality: Aggressive, abrasive, and angry, Pyntle embodies much of what other species detest in the Gnomes. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Pyntle was raised in a hard working conservative environment. Her childhood dream was to be a Glassblower, but she was a colossal failure. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Cask Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown fur is heavily combed to the left. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and he is greedy
Flaws: Shy. Bonds: Rich, Slave, Family. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 10000 sp. Obsidian (5 gp). Red garnet (70 gp). 1 Minor magic item. 1 Minor magic item.
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