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Advanced [show]


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is typically in his Mercenary uniform, and sports empty pouches on his belt. His hair, while still mostly blonde, has prominent grey streaks. His eyes are a pleasant gray.

Personality: Kelter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kelter lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and expand his business

Ideals: Extrovert, Justice. Bonds: Job, Family, Criminal record. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Kelter Strongbones, Male Halfling Rogue 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 18 (+4)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Terran, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hecat Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in a clean green cloak covering her clean studded leather. She has blue hair. She has red eyes and a green hat with a black feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has a rivalry with the Church that dominates her actions; and to share knowledge with the world

Ideals: Professionalism, Logical, Justice. Bonds: Poor, Religious. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Hecat Righteous, Female Tiefling Commoner 16
Medium (6'0") Tiefling, Neutral Good (CR 16)
Armor Class 10
Hit Points 84 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1

Possessions: 900 pp. Hematite (12 gp). Sard (30 gp). Tourmaline (60 gp). Deep blue spinel (900 gp). Chalcedony (30 gp). Rich purple corundum (1000 gp). Aquamarine (900 gp). Red garnet (60 gp). Red-brown spinel (60 gp). Lapis lazuli (12 gp). Lapis lazuli (12 gp).


Social Check DCs


Gerald Branson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown wide-brimmed hat and brown clothes. His hair is auburn and very short. He has a tattooed face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born the only child of a wealthy merchant. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic, Entrepeneur. Bonds: Family, Nature. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Gerald Branson, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 50000 cp.


Social Check DCs


Suhnae Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his lance. He is muscular with a powerful set of arms. His white hair is matted, messy, and big. His eyes are a pleasant violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Selfish, Mundane. Occupation: Banker

Voice: Stutters

Attributes [hide]

Suhnae Ilphelkiir, Male Half-Elf Monk 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zagga Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She is wearing a long, black cloak. She has wavy silver hair. This brown eyed southerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the south. Zagga was born on a far southern island where she grew up under the tutelage of her father, an expert Baker. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To prove her worth to the world; and obtaining odd cultural halfling artifacts is her passion

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Mentor, Immigrant, Adventurer. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Zagga Remington, Female Half-Orc Commoner 6
Medium (5'0") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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