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NPC Generator

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Advanced [show]


Roger Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting yellow shirt and pants. He sports a long brown beard, and similarly colored long hair. He has a dull look in his hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Emotional, Insomniac. Bonds: Attractive, Poor, Adventurer. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Roger Iranapha, Male Half-Elf Ranger 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp. Aquamarine (500 gp). Freshwater pearl (12 gp).


Social Check DCs


Eberdeb Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long chestnut hair kept up in a rat tail. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Gifted, Philantrophist. Bonds: Rich, Religious, Adventurer. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Eberdeb Fiddlefen, Male Gnome Warlock 5
Small (3'3") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)12 (+1) 17 (+3)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. Fiery yellow corundum (400 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His red fur is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Bricklayer, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. Through the years after Two Llamas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Two Llamas's mother didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Two Llamas Thunder, Male Tabaxi Barbarian 8
Medium (5'4") Tabaxi, Lawful Evil (CR 8)
Armor Class 15
Hit Points 54 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Investigation +4, Stealth +8
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Braxton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Dilettante. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: Norman was born the youngest of three triplets. A gifted student he started as a Miller, but he got bored and became a Dilettante. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: To end his boredom; and marry his sister to traveling adventurers

Flaws: Secretive, Shy, Mundane. Bonds: Attractive, Family, Job. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Norman Braxton, Male Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)18 (+4) 7 (-2)15 (+2)
Skills History +6, Performance +4
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cora Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear white clothing when she does not wear armor. Her silver hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted arcane powers by her dying sister.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Cora Greenbottle, Female Halfling Monk 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 800 gp. Deep green spinel (120 gp). Deep blue spinel (800 gp). Banded agate (13 gp).


Social Check DCs

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