Shadow Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears brown painted combat armor at almost all times. Her white fur is greasy and uncared for. Her eyes are copper and beady.
Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with a lost civilization.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: Retire the richest woman in the west; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1600 gp. Amethyst (60 gp). Onyx (80 gp). Carnelian (80 gp). Red spinel (60 gp). Sardonyx (80 gp). Golden pearl (60 gp). Blue sapphire (1100 gp). Moss agate (5 gp). 1 Minor magic item.
Three Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean brown cloak covering his clean studded leather. He sports a flattop fur cut. His blue unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Engraver job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Disease, Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 53 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 50000 cp. Freshwater pearl (9 gp). Alexandrite (900 gp). Deep green spinel (100 gp). White opal (1400 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears just a tan suit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: Korfel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a brigands raid, leaving Korfel alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and many brigands want him driven away
Ideals: Extrovert. Flaws: Ugly. Bonds: Slave, Religious, Enemies. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Red spinel (140 gp). Freshwater pearl (6 gp). Freshwater pearl (6 gp). 2 Alchemist’s fire. 4 Tanglefoot bags.
Hecat Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: She very much looks the part of a Barrister, and she perpetually has her halberd ready. Her dark red hair is lengthy. Her gold eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic woman, Hecat's first love is herself. Her second love is also herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She got into the Barrister business at a young age. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Impeccable, Joker. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Damien Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted arcane powers by his dying brother.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 46 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 2400 gp. Red-brown spinel (50 gp). Golden yellow topaz (1100 gp). Rose (70 gp). Azurite (16 gp). Sard (70 gp). 1 Minor magic item.
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