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NPC Generator

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Advanced [show]


Balimaar Marlee, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His thin eyebrows rest above his beady violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: Born to a Farmer, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly, Lazy. Bonds: Job, Poor, Adventurer. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Balimaar Marlee, Male Human Barbarian 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Left-Handed Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Left-Handed took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Nature, Religious, Rich. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Left-Handed Of Wine, Male Tabaxi Druid 9
Medium (5'8") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)8 (-1) 11 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple green robe with brown stripes complete with hood. His white hair is still thick. His silver eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Zepar Ennui, Male Tiefling Commoner 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Traulam Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her white hair is unkempt and raggedy. Her amber eyes dart from person to person.

Personality: Calm and collected, she is a well trained Server. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Healer, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: To settle down with her crush; and balancing her hectic life and new server responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Job, Has a crush, Religious. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Traulam Withrethin, Female Elf Commoner 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She wears her chestnut hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Willow speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Willow was born in the west. At a young age she loved to build and create. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Willow Warmwater, Female Halfling Commoner 3
Small (2'9") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 10 (+0)11 (+0)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs

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