Heian Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of luck around his neck, and a rapier on his belt. He wears his golden hair up in a very large beehive style do. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Calcitro Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white shirt with thin grey vertical stripes and black pants. His red hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.
History: Calcitro was raised in a hard working conservative environment. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He struck the Server job and began his own company from there.
Motivation: To share knowledge with the world; and many illithids want him driven away
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Server
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 33 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 80 pp.
Nadarr Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His black crest is still thick. He has gleaming, smiling gold eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: To get a good night's sleep; and someone believes him a fraud
Ideals: Gifted, Artistic. Flaws: Shy, Disease, Insomniac. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 16)
Armor Class 9
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 2000 gp. Moss agate (6 gp). Jet (160 gp). Amethyst (160 gp). Iolite (70 gp). Black pearl (200 gp). Moss agate (6 gp). Red spinel (160 gp). Banded agate (6 gp). Banded agate (6 gp). Obsidian (6 gp). 1 Medium magic item. 1 Medium magic item.
Beloril Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His blonde hair is braided into rings. He has hazel eyes.
Personality: Calm and collected, he is a well trained Glassblower. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He has worked as a Glassblower like his mother before him.
Motivation: Further expansion of business; and to unite with his brother
Ideals: Artistic, Gifted. Bonds: Attractive, Job, Family. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork Uncommon Weapon.
Art In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'8" and has the majority of his body covered in plate. His left hand appears badly burned and disfigured. His beige fur is smooth and relatively long. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Art was raised in a hard working conservative environment. His childhood dream was to be a Tailor, but he was a colossal failure. He now owns his own business.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Abyssal, Celestial, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
