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Advanced [show]


Fonkin Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His silver hair, when down, is lengthy. His eyes are a pleasant violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Fonkin reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Gifted. Flaws: Sensitive. Bonds: Immigrant, Military, Family. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Fonkin Garrick, Male Gnome Ranger 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 42000 sp.


Social Check DCs


Dell Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. Her hair, while still mostly chestnut, has prominent grey streaks. Her brown eyes peer out from beneath her feathered red hat.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She used her abilities to travel the world and help people.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Dell Strongbones, Female Halfling Fighter 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Eridred Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear brown pants and tee shirts. She wears her black hair up. Her face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: From birth she was tutored by a cruel and relentless mentor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been saving her money to try and buy her brother's freedom.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Flaws: Depressed. Bonds: Family, Mentor, Criminal record. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Eridred Strakeln, Female Dwarf Cleric 7
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)14 (+2) 16 (+3)14 (+2)
Skills Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: Blue star sapphire (600 gp). Onyx (20 gp). Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs


Guy Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Fletcher, who enjoyed hunting, Guy was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Ugly, Racist, Antagonistic. Bonds: Nature. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Guy Jenkins, Male Half-Elf Monk 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp. Chrysoprase (20 gp). 1 Masterwork manacles.


Social Check DCs


Antinua Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'11". She wears a custom-built plate barding that's adorned with blue lining and desert motifs, and her gloved hand is found clutching a sword. She has a very tight haircut. She has violet eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has all her life been fascinated with music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Antinua took refuge in the ruined castle and found the beat up sword and armor she uses now. She now owns her own business.

Motivation: A strong sense of loyalty to Dragonborn people; and to be a junk dealer again

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Nature, Job. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Antinua Ilphelkiir, Female Elf Warlock 9
Medium (4'11") Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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