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NPC Generator

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Advanced [show]


Nirgel Horror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green cloak and cross-gartered red stockings. He keeps his dark red hair in a pixie cut. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic, Philantrophist, Logical. Flaws: Disease, Insane. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Nirgel Horror, Male Tiefling Fighter 2
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +3

Possessions: 500 sp. Freshwater pearl (13 gp). Bloodstone (70 gp). Jasper (70 gp).


Social Check DCs


Dynamic Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large brown mantle and cape that has been intricately interwoven into her green robe. Her fur is short and yellow. Her eyes are copper and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in a small village she learned the ways of the warrior from her father. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dynamic Hummingbird, Female Tabaxi Warrior 5
Medium (5'10") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6

Possessions: 300 gp. Coral (120 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raiann Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her gold crest is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She got into the Jeweler business at a young age. She worked as a nervous Jeweler and found it very stressful. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Job. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Raiann Argenthrixus, Female Dragonborn Aristocrat 13
Medium (6'3") Dragonborn, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 100 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 200 pp. Peridot (80 gp). Smoky quartz (80 gp). Star ruby (1200 gp). Chalcedony (80 gp). Obsidian (14 gp). Peridot (80 gp). Brown-green garnet (160 gp). Onyx (80 gp). Iolite (80 gp). Sard (80 gp). Iolite (80 gp).


Social Check DCs


Lone Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown coat over a red low-cut shirt, and a broad hat upon his head. His brown fur is smooth and relatively long. His eyes are hazel and beady.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: Lone was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Lone Grass, Male Tabaxi Monk 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roywyn Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her warhammer, and is pretty ugly. She has styled her black hair well, parting it to the left. Her violet eyes peer out from beneath her wide-brimmed tan hat.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She has drifted from career to career and currently works as a Crown-heir.

Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult.

Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Roywyn Wildwander, Female Gnome Bard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 41000 sp. 1 Chain shirt. 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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