Vezera Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in a clean green cloak covering her clean studded leather. She is portly but not overly obese. Her crest, while still mostly rusty, has prominent grey streaks. Her eyes are likewise gold.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Energy wise she seems alert and responsive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her brother before her, after school she went straight into learning to become a Bellfounder. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and doesn't want to be a bellfounder and was forced into it by her family
Ideals: Professionalism. Flaws: Shy. Bonds: Slave, Job, Family. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate.
Mardred Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She has slicked back white hair. Her blue eyes dart from person to person.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.
History: Her mother raised her in a mountain cabin. Mardred abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined. Bonds: Military, Nature, Adventurer, Religious. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Gold and topaz bottle stopper cork (400 gp). A necklace of small pink pearls (2000 gp).
Rathkran Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His blue crest has been sun bleached extensively. He has several tiny topaz earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Antagonistic. Bonds: Slave, Rich, Religious. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Celestial, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 5000 sp.
Korfel Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly brown, has prominent grey streaks. His blue unseeing eyes seem to look past you.
Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered
History: Korfel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He became a Bather soon after.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Job, Poor. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Reynard Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his lance, and he perpetually has his lance ready. He has a very tight haircut. His skin is flawless and his hazel eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: Reynard was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed, Addict. Bonds: Attractive. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Rock crystal (20 gp). Azurite (9 gp). Coral (120 gp). 1 Minor magic item.
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