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NPC Generator

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Advanced [show]


Sarah Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She believes the world needs to unite to get rid of illithids once and for all.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by illithids. Sarah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Justice. Bonds: Attractive, Poor, Enemies, Military. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Sarah Perceval Burke, Female Half-Elf Adept 4
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Alice Everleigh, Female Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a colorful flower in her golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She plays an instrument quite well.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her dancing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Alice Everleigh, Female Human Expert 11
Medium (4'9") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +4, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 170 pp.


Social Check DCs


Azgrom Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is heavily combed to the right. His eyes are likewise blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: Azgrom was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has worked as a Dyer like his mother before him.

Motivation: To be a Knight again.

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Dyer

Voice: American accent

Attributes [hide]

Azgrom Oakley, Male Half-Orc Fighter 16
Medium (5'8") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 97 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Orc, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 12000 gp. Deep green spinel (130 gp). Red garnet (130 gp). Blue star sapphire (1100 gp). Onyx (50 gp). Eye agate (9 gp). Coral (130 gp). Aquamarine (1200 gp). Star rose quartz (50 gp). Black star sapphire (1100 gp). Aquamarine (1200 gp). White pearl (130 gp). Red-brown spinel (130 gp). Deep green spinel (130 gp). Black pearl (1200 gp). Black pearl (1200 gp). Malachite (9 gp). Aquamarine (1200 gp). Silver pearl (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ahrim Caution, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His hair is brown and curly. His white eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Scribe.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Gifted. Flaws: Emotional. Bonds: Family, Job. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Ahrim Caution, Male Tiefling Rogue 10
Medium (5'11") Tiefling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 150 pp. Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue armored body suit, with a simple brown line shooting up and back down. His hair is short and black. His brown eyes have a joyful gleam in them most of the time.

Personality: Zook speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: Born to a Server, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Gifted, Fighting. Bonds: Poor. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Zook Pilwicken, Male Gnome Cleric 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 10000 cp.


Social Check DCs

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