Driindar Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her crest is red, silky, and of moderate length. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She now owns her own business.
Motivation: She is unsatisfied with her job; and meet up once more with her childhood friend
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Hunter
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Masterwork Artisan’s tools.
Volen Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has shaved her head bald. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the west to a Dyer, Volen learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Volen took refuge in the large cave and found the beat up halberd and armor she uses now. She's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion
Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Sardonyx (80 gp).
Elama Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is kept up in a ponytail inside a feathered hat. Her face is covered beneath a completely black helmet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Further expansion of business; and she is greedy
Flaws: Depressed, Mundane. Bonds: In love, Rich, Job. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 26000 sp. Deep blue spinel (300 gp). Jet (70 gp). Golden yellow topaz (300 gp). Hematite (12 gp). 1 Minor magic item.
Mara Fasharash, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Mara was raised in a hard working conservative environment. A gifted student she started as a Mayor, but she got bored and became a Armorer. She inherited the family business which she has now maintained for 5 years.
Motivation: Wants a kiss; and sabotage a competitor
Flaws: Ugly, Shy, Forgetful. Bonds: Job, Has a crush. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Pallabar Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely blue suit with brown socks and a vest with buckled shoes. His hair is red and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.
History: Pallabar was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pallabar took refuge in the ruined castle and found the beat up trident and armor he uses now. He inherited the family business which he has now maintained for 11 years.
Motivation: Expand his business.
Flaws: Insane, Antagonistic, Selfish. Bonds: Job, Nature. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Brass mug with jade inlays (300 gp).
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