Ishgha Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is harsh and unforgiving.
History: Ishgha was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Persistence. Flaws: Racist, Antagonistic. Bonds: Religious. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Flame Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She sports a flattop fur cut. Her blue eyes dart from person to person to random spaces in the air.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of southern immigrants she idolized her mother. She was taken as a slave by a traveling circus and forced to perform She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Her religion dominates her actions; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Slave, Immigrant, Adventurer, Religious. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. Lapis lazuli (12 gp).
Maegan Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'1" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her right hand appears badly burned and disfigured. Her white hair is cut short. She has violet eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 92 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Deep blue spinel (1500 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.
Jocelyn Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is smooth and relatively long. His green eyes dart from person to person to random spaces in the air.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: Revenge; and someone believes him a fraud
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Heavy steel shield.
Baelitae Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is matted, messy, and big. Her amber eyes peer out from beneath her top blue hat.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Nature. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!