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NPC Generator

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Advanced [show]


Vanchu Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear ponchos typically of a light black in addition to tight pants. She keeps her red hair in a flapper bob. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her job bores her to no end. She has decided to make it more interesting.

History: Vanchu was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Addict, Shy. Bonds: Poor, Adventurer, Criminal record. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vanchu Hadley, Female Half-Orc Barbarian 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)10 (+0) 8 (-1)9 (-1)
Skills Nature +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered axe and tarnished glaive as well. He wears his hair in dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Olunt lived on a farm with his father, near the main road leading to a nearby town. Olunt was born on a far western mountains where he grew up under the tutelage of his father, an expert Servant. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Fighting, Philantrophist. Bonds: Job, Family, Immigrant. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Olunt Daraln, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 7 (-2)11 (+0)
Skills Animal Handling +0, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arannis Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He has done his best to style his golden hair to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Arannis was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Arannis Amastacia, Male Half-Elf Ranger 4
Medium (5'11") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports yellow clothing, slightly heavier than average wear. His brown hair is knotted and matted. His fierce amber eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Guy Dulmage, Male Half-Elf Druid 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and sports empty pouches on her belt. Her lavender fur is lengthy. She has a dull look in her blue eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She plays an instrument quite well.

History: She comes from a rich eastern family. She moved from fad to fad and when she turned 15 she discovered poetry. Since then, she has sought to make the best of life.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter

Ideals: Artistic, Optimist. Flaws: Shy. Bonds: Rich, Family. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Lone On the Water, Female Tabaxi Cleric 9
Medium (5'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +7, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 160 pp. Jade (60 gp). Deep blue spinel (900 gp). Chalcedony (20 gp). Citrine (20 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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