Urshar Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a brown armored body suit, with a simple tan line shooting up and back down. Her whole body is exceptionally muscular. Her golden hair is matted, messy, and big. Her eyes, though not visible through her cowl, are hazel.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of dire rats once and for all.
History: The child of southern immigrants she idolized her mother. In her 13th year, her parents were killed by a dire rats raid, leaving Urshar alone in the world. After a stint in an orphanage, she was adopted. She left for the south, certain she would find work there.
Motivation: She is unsatisfied with her job.
Flaws: Ugly. Bonds: Immigrant, Job, Enemies. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 9
Hit Points 67 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
Possessions: 1200 gp. Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nija Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a large green jacket. Her hair, while still mostly red, has prominent grey streaks. She has gleaming, smiling red eyes.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been a successful dealer in antiques buying low and selling high.
Motivation: To settle down with her crush; and she wants to get laid
Ideals: Athletic, Entrepeneur. Bonds: Enemies, Military, Nature, Has a crush. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 62 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. 1 Medium magic item.
Bardryn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. She carries a battered longbow and tarnished shield as well. She has wavy auburn hair. Her brown eyes peer out from beneath her feathered brown hat.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Energy wise she seems alert and responsive.
History: Bardryn was born in the east. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Professionalism, Persistence, Entrepeneur. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. Rhodochrosite (7 gp).
Aelar Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears bulky violet painted plate armor. His golden hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Depressed, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Assassin
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 6)
Armor Class 8
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Kildrak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it and is in decent physical shape. He has a small bristly mustache and wavy golden hair. He has hazel eyes and a brown hat with a white feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!