Rosalind Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears violet leather gloves, a violet jacket, and tight pants. Her red hair is wavy and long. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her mother. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered drow who tried to eat her hand. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted, Fighting. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Auran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). Black pearl (400 gp). Amber (110 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item.
Corkitron Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His hair is brown and curly. His gray eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Corkitron lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Family, Debt. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frederick Remington, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long auburn hair reaches down to his waist. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.
History: He got into the Bounty Hunter business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Job, Mentor, Adventurer. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 400 gp. Deep green spinel (50 gp). Jet (50 gp). Carnelian (30 gp). Rock crystal (30 gp).
Avelina Copeland, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is smooth and relatively long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born on a small isolated farm. Like her mother and her sister before her, after school she went straight into learning to become a Marshal. She struck the Marshal job and began her own company from there.
Motivation: Revenge; and someone believes her a fraud
Ideals: Opinionated. Bonds: Religious, Nature, Job, Enemies. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp. Brass mug with jade inlays (100 gp). 1 Silk rope.
Naill Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a violet vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His red hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and his religion dominates his actions
Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Rich, Religious. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp.
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