Cumpen Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fancy blue dress. She carries with her a set of tridents, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her auburn hair, when down, is lengthy. Her hazel eyes dart from person to person.
Personality: She snorts whenever she laughs or is feeling confident. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Engraver and found it very stressful. She's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: She loathes her own lifestyle; and wants to open a new tavern
Ideals: Fighting, Logical. Flaws: Disease, Depressed. Bonds: Attractive, Job. Occupation: Engraver
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Brown-green garnet (60 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Mella Aloro, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, tan, dusty cloak. She has shaved her head bald. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She has always had a great fascination with Elven culture. She does not trust anyone and sleeps with one eye open.
History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mella took refuge in the large cave and found the beat up longsword and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur. Flaws: Racist, Insomniac. Bonds: Immigrant, Attractive, Nature. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Damien Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears a feathered hat to hide his balding. His eyes are likewise violet.
Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a brothel owner, Damien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Hedonist, Impulsive. Bonds: Mentor, Adventurer. Occupation: Apothecary
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 13
Hit Points 57 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1600 gp. Fire opal pendant on a fine gold chain (1800 gp). Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (300 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She sports pastel clothing, slightly heavier than average wear. She wears a deerstalker hat to cover her moderate length orange fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: The child of western immigrants she idolized her father. A gifted student she started as a Mercenary, but she got bored and became a Glassblower. She has drifted from career to career and currently works as a Glassblower.
Motivation: Wants to open a new tavern; and to be a mercenary again
Bonds: Attractive, Job, Has a crush, Adventurer, Immigrant. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 17)
Armor Class 10
Hit Points 140 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Terran
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
Possessions: 8000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).
Yurgunn Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many grey ritualistic tattoos. She wears a brown coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. Her hair is golden and very short. Her violet eyes dart from person to person.
Personality: She has always had a great fascination with Elven culture. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Dwarven conditions. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She seems to be bored by most things.
Ideals: Artistic. Flaws: Racist, Mundane. Bonds: Family. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1600 sp. Rose (20 gp).
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