Bertram Tyndall, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is dressed in earthy colors with a brown and green handkerchief worn on his left side. He has a very tight haircut. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Cartwright, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.
Motivation: A deep hatred of gnolls; and he wants revenge against gnolls
Flaws: Selfish, Addict. Bonds: Poor, Nature, Job, Enemies. Occupation: Apothecary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp.
Foxilon Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Navigator in town.
History: Foxilon was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. He then took over the family business and is one of the better Navigator for hire.
Motivation: He is unsatisfied with his job.
Ideals: Persistence, Logical. Flaws: Shy. Bonds: Job. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 83 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Red-brown spinel (130 gp). Emerald (900 gp). Violet garnet (1200 gp). Banded agate (13 gp). Deep green spinel (130 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vondal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Architect uniform, and he perpetually has his ceremonial dagger ready. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has brown eyes and a grey hat with a blue feather.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: A strong sense of loyalty to Dwarven people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Job, Nature. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Rinn Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a well pressed and immaculate suit (or dress). Her auburn hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with painting.
History: Gifted from a young age, Rinn studied abroad. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Gifted. Flaws: Insomniac, Disease. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Terran, Infernal, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2200 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Silver ewer (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).
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