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NPC Generator

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Advanced [show]


Aym Covert, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is dressed in a clean black cloak covering her clean studded leather, she is not a threatening figure. Her dark red hair is kept up in a ponytail inside a feathered hat. She has white eyes and a black hat with a grey feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. After coming to the age of reason, Aym took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Aym Covert, Female Tiefling Paladin 2
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp.


Social Check DCs


Caeldrim Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His chestnut hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Professionalism, Entrepeneur. Flaws: Addict. Bonds: Poor, Family. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Caeldrim Horineth, Male Elf Barbarian 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 19000 cp. Aquamarine (500 gp).


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His hair is silver and curly. He has violet eyes and a white hat with a yellow feather.

Personality: Eccentric and domineering, Bertram will drive conversation. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Impulsive. Bonds: Military, Nature, Has a crush. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Jamjar, Male Halfling Commoner 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. Golden pearl (90 gp). 1 Spyglass. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs


Cory Oakley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His hair is long and chestnut with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Cory was raised in a hard working conservative environment. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He became a Knight soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Gifted, Fighting. Flaws: Disease, Selfish. Bonds: Job. Occupation: Knight

Voice: Stutters

Attributes [hide]

Cory Oakley, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Arcana +4, Medicine +7
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. Golden yellow topaz (1400 gp). Iolite (30 gp).


Social Check DCs

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