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NPC Generator

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Advanced [show]


Uadjit Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who prefers to wear black pants and tee shirts, she is not a threatening figure. She wears a feathered hat to hide her balding. Her gold eyes dart from person to person.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Uadjit enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Map Maker business at a young age. Her childhood dream was to be a Dyer, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to get laid; and wants to open a new tavern

Ideals: Joker. Flaws: Hedonist, Shy. Bonds: Job, Has a crush. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Uadjit Imbixtellrhyst, Female Dragonborn Ranger 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)8 (-1) 17 (+3)18 (+4)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 pp. Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Firahel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Ruler uniform. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has worked as a Ruler like his mother before him.

Motivation: He is unsatisfied with his job.

Flaws: Selfish. Bonds: Job, Adventurer, Immigrant. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adran Firahel, Male Elf Druid 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)8 (-1) 16 (+3)12 (+1)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Black opal (700 gp). Aquamarine (400 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized emerald on his left hand. He sports a flattop fur cut. His eyes are a pleasant amber.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Artistic. Bonds: Rich, Has a crush, Nature, Adventurer. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Seven Mist, Male Tabaxi Commoner 11
Medium (6'3") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 25 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)8 (-1) 17 (+3)12 (+1)
Skills Insight +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1600 gp. Deep green spinel (40 gp). Banded agate (15 gp). Violet garnet (400 gp). Tiger eye turquoise (15 gp). Black pearl (400 gp). Aquamarine (400 gp). Hematite (15 gp). Rhodochrosite (15 gp). Bloodstone (80 gp).


Social Check DCs


Bucklal Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear red tank tops with black pants. His white hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Rich, Religious, Nature, Enemies. Occupation: Tailor

Voice: German accent

Attributes [hide]

Bucklal Jamjar, Male Halfling Sorcerer 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 15000 sp.


Social Check DCs

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