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NPC Generator

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Advanced [show]


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He carries a battered shortbow and tarnished shield as well. His auburn hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and to be a body guard again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Watson, Male Human Ranger 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 50 gp.


Social Check DCs


Millicent Ansley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of magic around her neck, and a trident on her belt. She wears a deerstalker hat to hide her balding. Her eyes are green and catlike.

Personality: She has always had a great fascination with Half-Elven culture. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the west to a Spice Merchant, Millicent learned a great deal about her father's area of expertise. She dropped out of school before completing her studies. She now owns her own business.

Motivation: Half-Elven compassion.

Ideals: Fighting, Entrepeneur, Logical. Flaws: Racist. Bonds: Job. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Millicent Ansley, Female Human Fighter 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Agnes Charlton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears a well pressed and immaculate suit (or dress). Her right hand appears badly burned and disfigured. Her long black hair is drawn into a two foot long braid. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She never swears and excessively uses polite adverbs when speaking. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She struck the Cartwright job and began her own company from there.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Job. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Agnes Charlton, Female Human Adept 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)17 (+3) 14 (+2)9 (-1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Nazdûg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'8" western man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Junk Dealer profession.

History: Nazdûg was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Shy. Bonds: Job, Family, Enemies. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Nazdûg Anderton, Male Half-Orc Ranger 6
Medium (6'8") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Freshwater pearl (7 gp). Eye agate (7 gp).


Social Check DCs

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