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NPC Generator

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Advanced [show]


Numba Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero.

Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Adventurer. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Numba Scheppen, Female Gnome Druid 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 27000 sp.


Social Check DCs


Therlin Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a grey shirt with thin pastel vertical stripes and violet pants. She keeps her long golden hair kept up in a rat tail. Her gray eyes are slightly larger than normal.

Personality: She is calm most of the time but flees social interaction. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Therlin hails from a village terrorized by orcs. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and she's looking for her big break

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Therlin Trollbleeder, Female Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 270 gp. Rhodochrosite (13 gp). 1 Half-Plate.


Social Check DCs


Marastyr Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is kept up in a ponytail inside a deerstalker hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Marastyr will drive conversation. She takes great joy in being the best Miller in town.

History: Born in a small village she learned the ways of the warrior from her father. Like her father and her brother before her, after school she went straight into learning to become a Miller. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Extrovert. Flaws: Insane. Bonds: Job. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Marastyr Graybeard, Female Dwarf Aristocrat 10
Medium (3'9") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 82 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1800 gp. Citrine (70 gp). Black opal (800 gp). Fiery yellow corundum (800 gp). Black pearl (1100 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Priest does. He is portly but not overly obese. His tied-back hair is brown. His fierce amber eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful brothel owner made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Impulsive. Bonds: Job, Mentor, Family. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Anselm Hackney, Male Human Druid 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs

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