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NPC Generator

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Advanced [show]


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. His skin is fair and his fingers are delicate and long. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insane, Sensitive. Bonds: Nature. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Everard Shelly, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harvest Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His yellow fur is lengthy. This blue eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to find somewhere to settle down

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Criminal record, Nature. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Harvest Treat, Male Tabaxi Barbarian 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. Rock crystal (30 gp).


Social Check DCs


Creega Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. She keeps her chestnut hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Gnomish culture. She is obsessed with a lost civilization.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Creega Gyula, Female Half-Orc Rogue 4
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Ahlyssa Wakefield, Female Human [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail, and sports empty pouches on her belt. She has wavy white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Shepherd business at a young age. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Shepherd for the past few years.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Gifted. Bonds: Rich, Job, Criminal record. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Ahlyssa Wakefield, Female Human Paladin 7
Medium (5'5") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp.


Social Check DCs

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