Ronobe Creed, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She keeps her blue hair in a flapper bob. She is baby faced.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is afraid of women and trembles around them
History: She was born in the north. Cursed with vampirism at a very young age, Ronobe has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and to protect her home
Flaws: Antagonistic, Shy, Disease. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 17)
Armor Class 13
Hit Points 103 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 6000 gp. Jasper (70 gp). Jet (70 gp). Azurite (12 gp). Citrine (70 gp). Rhodochrosite (12 gp). Citrine (70 gp). Sardonyx (70 gp). Jasper (70 gp). Freshwater pearl (12 gp). Star ruby (1600 gp). Silver pearl (70 gp). Star ruby (1600 gp). Jet (70 gp). Chrysoberyl (70 gp). Onyx (70 gp). Banded agate (12 gp). Smoky quartz (70 gp). Aquamarine (500 gp). Violet garnet (500 gp). Rhodochrosite (12 gp). Amber (70 gp). Coral (70 gp). Lapis lazuli (12 gp).
Phelaia Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tight fitting green shirt and pants. She keeps her brown hair in a flapper bob. She has several tiny sapphire earrings on each ear.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to make almost anything out of random pieces of junk.
History: The child of a Detective, who enjoyed hunting, Phelaia was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Gifted. Flaws: Cynical, PTSD. Bonds: Rich, Nature. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 75 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Medrash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and sports green clothing, slightly heavier than average wear. His long copper crest is drawn into a two foot long braid. He has several tiny amber earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the east. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, In love, Immigrant. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 380 gp.
Hrathy Tinley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears rags and sports a simple walking cane. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant violet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born blind and as such lacked many opportunities for work. Her mother was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Glassblower.
Motivation: She'd like to take her coworkers down a peg; and to end her boredom
Ideals: Persistence. Flaws: Disease, Mundane. Bonds: Poor, Religious, Job. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 69 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Violet garnet (1600 gp). Bloodstone (70 gp). Star rose quartz (70 gp). Blue sapphire (600 gp). Malachite (7 gp). Red spinel (150 gp). Moonstone (70 gp). Chalcedony (70 gp). Peridot (70 gp). Carnelian (70 gp). Moss agate (7 gp). Moonstone (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

