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NPC Generator

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Advanced [show]


Mreksh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver crest is drawn into a tight pony tail with a butterfly scrunchie. This red eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Mreksh hails from a village terrorized by illithids. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he wants revenge against illithids

Ideals: Philantrophist. Bonds: Enemies, Mentor, Adventurer, Has a crush. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Mreksh Sumnarghthrysh, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Senteq Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered black stockings. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Senteq was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He inherited the family business which he has now maintained for 10 years.

Motivation: He feels kind of lost in life; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Opinionated. Flaws: Insane, Depressed. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Senteq Fabblestabble, Male Gnome Commoner 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Chrysoberyl (50 gp). Malachite (6 gp).


Social Check DCs


Delg Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown armored body suit, with a simple black line shooting up and back down. His moppish black hair is in a traditional bowl cut. His eyes are a pleasant blue.

Personality: Delg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Bonds: Mentor, Enemies. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Delg Fireforge, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 100 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan, Auran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Azurite (4 gp). Sard (70 gp). Carnelian (70 gp). Citrine (70 gp). Fiery yellow corundum (1000 gp). Rhodochrosite (4 gp). Alexandrite (1500 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears bulky yellow painted plate armor. She has auburn hair. Her green eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. She receives visions of the future at random moments

History: She was born in the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She inherited the family business which she has now maintained for 9 years.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Gifted. Bonds: Immigrant, Job, Adventurer. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Juliana Iranapha, Female Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 1000 sp.


Social Check DCs

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