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NPC Generator

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Lvl.
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Advanced [show]


Cask Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His fur is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: Cask hails from a village terrorized by brigands. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and to settle down with his crush

Ideals: Fighting, Gifted. Bonds: Enemies, Has a crush. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Cask Paws, Male Tabaxi Fighter 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Qemuel Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a black costume with the symbols of the four houses of cards on his torso. His silver hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Adventurer, Job. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Qemuel Loyalty, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 17 (+3)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Mardnab Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has styled her chestnut hair well, parting it to the right. Her eyes, though not visible through her cowl, are hazel.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She misses her home and complains about the freezing weather, even in summer.

History: Sold as a small child to a brothel owner, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Wants to open a new tavern; and regain custody of her son

Ideals: Impeccable. Bonds: Immigrant, Mentor, Job, Family. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Mardnab Glittergem, Female Gnome Fighter 13
Small (3'5") Gnome, Lawful Evil (CR 13)
Armor Class 15
Hit Points 89 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 14 (+2)9 (-1) 11 (+0)4 (-3)
Skills Insight +4, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is typically in her Sellsword uniform. She has a very tight haircut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is business-like. She takes instructions and follows them to the letter. She is frequently practicing swordplay.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Euphemia was left her mother's suit of armor and trained in its use and care. She became a Sellsword soon after.

Motivation: Expand her business; and to be a junk dealer again

Ideals: Professionalism. Flaws: Addict. Bonds: Job, Military, Religious. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Euphemia Littlefoot, Female Halfling Ranger 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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